
- #STICK RANGER PRIEST SUBMARINE SHRINE UPDATE#
- #STICK RANGER PRIEST SUBMARINE SHRINE FULL#
- #STICK RANGER PRIEST SUBMARINE SHRINE SERIES#
#STICK RANGER PRIEST SUBMARINE SHRINE FULL#
This build is played by casting KE on yourself, and teleporting around the map and using ME on yourself.ĭue to the large number of skill points required to get both Adoramus and Sacrament, it reaches its full potential near the end of the leveling stage and quite close to job 50. Basilica and Impositio Manus also now boost your MATK. Because Kyrie Eleison (KE) now stacks with Assumptio it is recommended to get both. STR is useful for weight capacity, while VIT is used for boosting max HP. Additionally, you can get a Shrine Maiden Hat to nullify the cast time of ME. Sacrament is very useful for reducing the final cast time of ME, while INT and LUK are used to boost MATK. Due to the high cast time of ME, this build requires high DEX.

With the new skill rebalance on iRO, ME ABs can now handle non-undead and non-demon monsters. The damage is further boosted by the use of Valkyrie Drop since you can only equip it at level 100. This build is a continuation from the Priest/High Priest Magnus Exorcismus (ME) build, as ME is the only true solo leveling skill for Priests / Arch Bishops since it is the only skill with significant AOE damage.

Thanks to Renewal mechanics players are now afforded a higher degree of flexibility with these builds, enabling them to tailor each build to their specific playing style with greater ease. There are 5 primary types of builds for Arch Bishops – Full Support, ME Spammer, Adoramus Caster, Battle/Melee and Hybrid Support. The journey begins in the Prontera Sanctuary!
#STICK RANGER PRIEST SUBMARINE SHRINE UPDATE#
This was the first stage to have enemies weakened in an update after its release, the second being Hell 6.Along with the Castle, Pyramid and Ice Castle, this stage has the least amount of screens in the game.
#STICK RANGER PRIEST SUBMARINE SHRINE SERIES#

It is a much tougher stage than the Castle, so it is recommended to come very prepared before taking on the boss. This stage, like the Castle stage before it, may serve as a kind of 'barrier' to the next part of the world map, the Desert. The second holds the second mega boss, the Submarine Shrine Boss.

Likewise with the Castle, there are two levels in this stage: the first being the entrance to the castle, and it does not contain any monsters. Its location is revealed at the start of the game, like the Castle stage before it. It is represented on the map by an outline of a blue castle over the water in the east section of the bay. The Submarine Shrine is an important boss stage in Stick Ranger.
